Glare Engine is a GameMaker:Studio Extension, for dynamic lighting system. This engine uses GLSL Shaders to improve 2D shadow casting and rendering performances.
Features
- GPU computed shadow casting
- Mesh based shadows
- Sprite based shadows
- Directional Shadows
- 2D Ambient Occlusion
- Day-Night cycle
- Automatic light deactivation
- Light based on sprite mask
- Scalable quality
- Light intensity
- Post screen AntiAliasing
- Fully customizable
- Written in GLSL
Demo
Demos (windows, android)
https://drive.google.com/folderview?id=0BxJw2RJloGjOMERqNE5WY2FWRjA
Documentation
http://tizsoft.altervista.org/glare
Buy
Forum topic
http://gmc.yoyogames.com/index.php?showtopic=618482