GameMaker:Studio shader based illumination

Glare Engine

Glare Engine is a GameMaker:Studio Extension, for dynamic lighting system. This engine uses GLSL Shaders to improve 2D shadow casting and rendering performances.


  • GPU computed shadow casting
  • Mesh based shadows
  • Sprite based shadows
  • Directional Shadows
  • 2D Ambient Occlusion
  • Day-Night cycle
  • Automatic light deactivation
  • Light based on sprite mask
  • Scalable quality
  • Depth sorted shadow rendering
  • Soft shadows
  • Post screen AntiAliasing
  • Fully customizable